﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public static class Tags {
	public const string Player = "Player";
	public const string Enemy = "Enemy";
	public const string EnemyRemoteAtk = "EnemyRemoteAtk";
	public const string PlayerRemoteAtk = "PlayerRemoteAtk";

	public const string ItemButton = "ItemButton";
	public const string WeaponButton = "WeaponButton";
	public const string EnemyPoint = "EnemyPoint";
	public const string PlayerRebound = "PlayerReBound";
}
